Post by ikarixperson on Mar 30, 2016 3:52:13 GMT
244TH BATALLION UNIVERSAL UNION ARMAMENT
The conscripts are basically a faction of importance to the UU, of course, not as much authority as the CCA, or MPF, but they still have a great deal of importance. They are the people that do the heavy duty stuff, such as taking out major rebel bases, going into the extreme situations, etc.
Just a quick let you know, we are mixing this ranking system up with all the ranks from different branches of the military, for example, lance corporal will be right under corporal, even though that's not really how it is in the actual marine corps, etc.
So, to start us off today, I'm going to be taking you though the ranks of conscripts, and what comes with that rank.
(Rct., No insignia) Recruit- The basic of basic, it's fairly easy to get promoted from here, usually after one mission you will be promoted, or after you are trained. Within this rank, you are basically a citizen, you don't gain anything just yet, you only have permission to be on base.
(Pvt. One Chevron) Private- This is the next rank after Recruit, once you are here, you may find it a little hard to climb out of this rank. It's okay though, you'll be sharing a bunk with the rest of your privates anyways. When we are called on, you will recieve a standard issue M4A1 (Or SMG, depends on what is available). You will NOT get body armor yet. Regular pay is 10 per mission. (MPF rank equiv is 04, or, UNION)
(Pfc. One Chevron and one Rocker) Private First Class- You are considered a little more valuable than a normal private, however, you are still a grunt, which means you will probably still be front lines. At this rank, you will recieve a pay of 20 tokens per mission. You may now wear body armor.
(Spc. Upside down Chevron and Rocker) Specialist- This isn't a rank you have to go through, it is mainly open for anyone who is at Pfc, they have the option to join a different division, for example, GRID, HELIX, etc.
(LCpl. One chevron, two rockers) Lance Corporal- One step under a corporal, you will probably be one of the few to lead a squad or become an actual leader.
Junior NCO
(Cpl. Two chevrons) Corporal- You are now considered a Junior NCO, not a full on NCO, just a Junior NCO, although, this is the only Junior NCO rank. It will be increasingly difficult to get out of this spot. You are trained in hand to hand combat (Equiv of a yellow belt karat) (MPF rank Equiv is 03, or SWORD)
NCO
(Sgt. Three chevrons) Sergeant- You are now a NCO, you will be allowed to call a patrol into the slums, and you may carry a pistol on your side. (MPF rank equiv is 02, or SPEAR)
(SSgt. Three chevrons one rocker) Staff Sergeant- You are one step above a Sergeant, and you will be allowed into High Command areas. Your pay is increased to 40 per mission.
(GSgt. Three chevrons two rockers) Gunnary Sergeant- You are trained better (Equiv of a Blue belt in karat), you may apply to become a CO (Comished officer).
SNCO
(MSgt. Three chevrons three rockers) Master Sergeant- this is the start of the SNCO chain. You may enter the nexus now. (NOTE, DO NOT GO INTO THE NEXUS WITHOUT A GOOD REASON) (MPF rank equiv is 01, or Trident)
(FSgt. Three chevs three rocks, triangle in the middle) First Sergeant- The second SNCO, your pay is increased to 60 per mission. Access to T3 armor.
(SgtM. Three chevs three rocks, star in the middle) Sergeant Major- The third SNCO, you are trained better (Black Belt).
CSgtM. Three chevs, three rocks, star with reef around it in the middle) Command Sergeant Major- Each city is only allowed one, and is usually in charge of everything below him/her. May carry a pulse rifle.
JCO
(WO/1) Warrent Officer 1- The first JCO rank, nothing special. Usually in charge of paper work or setting stuff up. (MPF equiv is EpU)
(WO/2) Warrent Officer 2- Second JCO rank, nothing special.
CO
(2Lt) Second Liutenant- The first of the CO ranks, this person is usually making sure all the division are in check, etc. (MPF equiv is OfC)
(1Lt) First Liutenant- This person is next to take the place of the Captain if the Captain goes AWOL or gets KIA. Allowed into high command areas of the Nexus. (NOTE, DO NOT GO INTO THE NEXUS WITHOUT A GOOD REASON) (MPF equiv is DVL)
(Cpt) Captain- Is in charge of all conscripts in the district, there is usually only one captain per city. (MPF equiv is SeC)
(Maj) Major- The Major is basically only for comin' by and checking on everyone and everything, there is only one per state
(LCol) Liutenant Colonel- Every state is only allowed one Colonel, they are in charge of every conscript in the state.
(Col) Colonel- There is only one Colonel per country, they will RARELY ever EVER show up.
(GEN) General- There is only one General on the entire planet, he will usually have a squad of OTA elites surrounding him, followed by either three Sergeant Majors, or three Majors. (Equiv is UED)
DIVISONS-
Assault- The basic divison, and will be the first one you are admitted into. This division is given a M4A1 for default, or a HK MP5 for light units as their primary weapon.
(CQU)- Close Quarters Unit, this will not change your rank to Spc, but you must at least be a Pfc to apply for this. The CQU division will be given a shotgun as their primary weapon instead of a M4A1.
DMR- Close to a sniper, but not exactly. You will be given a rifle with a scope, however, it does not compare to a actual sniper rifle. Pvt+
Medical- Must be a Pfc to apply, you are a trained field medic, do what all the other medics do, patch people up when they have holes. Default weapon is HK UMP45.
Recon- Must be a Sgt. to apply. This division is pretty self explanitory, these people rush ahead and scout anything that is ahead, and if needed, will engage.
EQUIPMENT AVAILABLE-
Standard- HK MP7, one flash bang or smoke, M92 Beretta or HK USP.
Ranged- SVT 40, one smoke, Raging bull - scoped.
Close quarters- Winchester 1987, M29 Satan.
Engineering- The basic engineering group, self explanitory. Pfc+
Heavy- This division carries Light Machine guns, the default LMG for this division is the M60 Machine gun. Pfc+.
JOBS-
Janitorial- Janitor, picks up trash, etc. 5 tokens per work quota.
Messhall staff- Cooks the food and cleans up after. 5 Tokens per work quota.
S1- Does paper work and stuff. 10 Tokens per work quota.
S2- Security, Guards stuff 24/7.
S3- Schedules events such as PT, fun events, etc. Cpl+
S4- Keeps track of what is inside the armory, how many uniforms we have, etc. Cpl+.
THERE WILL BE MORE, THIS IS IT FOR NOW
The conscripts are basically a faction of importance to the UU, of course, not as much authority as the CCA, or MPF, but they still have a great deal of importance. They are the people that do the heavy duty stuff, such as taking out major rebel bases, going into the extreme situations, etc.
Just a quick let you know, we are mixing this ranking system up with all the ranks from different branches of the military, for example, lance corporal will be right under corporal, even though that's not really how it is in the actual marine corps, etc.
So, to start us off today, I'm going to be taking you though the ranks of conscripts, and what comes with that rank.
(Rct., No insignia) Recruit- The basic of basic, it's fairly easy to get promoted from here, usually after one mission you will be promoted, or after you are trained. Within this rank, you are basically a citizen, you don't gain anything just yet, you only have permission to be on base.
(Pvt. One Chevron) Private- This is the next rank after Recruit, once you are here, you may find it a little hard to climb out of this rank. It's okay though, you'll be sharing a bunk with the rest of your privates anyways. When we are called on, you will recieve a standard issue M4A1 (Or SMG, depends on what is available). You will NOT get body armor yet. Regular pay is 10 per mission. (MPF rank equiv is 04, or, UNION)
(Pfc. One Chevron and one Rocker) Private First Class- You are considered a little more valuable than a normal private, however, you are still a grunt, which means you will probably still be front lines. At this rank, you will recieve a pay of 20 tokens per mission. You may now wear body armor.
(Spc. Upside down Chevron and Rocker) Specialist- This isn't a rank you have to go through, it is mainly open for anyone who is at Pfc, they have the option to join a different division, for example, GRID, HELIX, etc.
(LCpl. One chevron, two rockers) Lance Corporal- One step under a corporal, you will probably be one of the few to lead a squad or become an actual leader.
Junior NCO
(Cpl. Two chevrons) Corporal- You are now considered a Junior NCO, not a full on NCO, just a Junior NCO, although, this is the only Junior NCO rank. It will be increasingly difficult to get out of this spot. You are trained in hand to hand combat (Equiv of a yellow belt karat) (MPF rank Equiv is 03, or SWORD)
NCO
(Sgt. Three chevrons) Sergeant- You are now a NCO, you will be allowed to call a patrol into the slums, and you may carry a pistol on your side. (MPF rank equiv is 02, or SPEAR)
(SSgt. Three chevrons one rocker) Staff Sergeant- You are one step above a Sergeant, and you will be allowed into High Command areas. Your pay is increased to 40 per mission.
(GSgt. Three chevrons two rockers) Gunnary Sergeant- You are trained better (Equiv of a Blue belt in karat), you may apply to become a CO (Comished officer).
SNCO
(MSgt. Three chevrons three rockers) Master Sergeant- this is the start of the SNCO chain. You may enter the nexus now. (NOTE, DO NOT GO INTO THE NEXUS WITHOUT A GOOD REASON) (MPF rank equiv is 01, or Trident)
(FSgt. Three chevs three rocks, triangle in the middle) First Sergeant- The second SNCO, your pay is increased to 60 per mission. Access to T3 armor.
(SgtM. Three chevs three rocks, star in the middle) Sergeant Major- The third SNCO, you are trained better (Black Belt).
CSgtM. Three chevs, three rocks, star with reef around it in the middle) Command Sergeant Major- Each city is only allowed one, and is usually in charge of everything below him/her. May carry a pulse rifle.
JCO
(WO/1) Warrent Officer 1- The first JCO rank, nothing special. Usually in charge of paper work or setting stuff up. (MPF equiv is EpU)
(WO/2) Warrent Officer 2- Second JCO rank, nothing special.
CO
(2Lt) Second Liutenant- The first of the CO ranks, this person is usually making sure all the division are in check, etc. (MPF equiv is OfC)
(1Lt) First Liutenant- This person is next to take the place of the Captain if the Captain goes AWOL or gets KIA. Allowed into high command areas of the Nexus. (NOTE, DO NOT GO INTO THE NEXUS WITHOUT A GOOD REASON) (MPF equiv is DVL)
(Cpt) Captain- Is in charge of all conscripts in the district, there is usually only one captain per city. (MPF equiv is SeC)
(Maj) Major- The Major is basically only for comin' by and checking on everyone and everything, there is only one per state
(LCol) Liutenant Colonel- Every state is only allowed one Colonel, they are in charge of every conscript in the state.
(Col) Colonel- There is only one Colonel per country, they will RARELY ever EVER show up.
(GEN) General- There is only one General on the entire planet, he will usually have a squad of OTA elites surrounding him, followed by either three Sergeant Majors, or three Majors. (Equiv is UED)
DIVISONS-
Assault- The basic divison, and will be the first one you are admitted into. This division is given a M4A1 for default, or a HK MP5 for light units as their primary weapon.
(CQU)- Close Quarters Unit, this will not change your rank to Spc, but you must at least be a Pfc to apply for this. The CQU division will be given a shotgun as their primary weapon instead of a M4A1.
DMR- Close to a sniper, but not exactly. You will be given a rifle with a scope, however, it does not compare to a actual sniper rifle. Pvt+
Medical- Must be a Pfc to apply, you are a trained field medic, do what all the other medics do, patch people up when they have holes. Default weapon is HK UMP45.
Recon- Must be a Sgt. to apply. This division is pretty self explanitory, these people rush ahead and scout anything that is ahead, and if needed, will engage.
EQUIPMENT AVAILABLE-
Standard- HK MP7, one flash bang or smoke, M92 Beretta or HK USP.
Ranged- SVT 40, one smoke, Raging bull - scoped.
Close quarters- Winchester 1987, M29 Satan.
Engineering- The basic engineering group, self explanitory. Pfc+
Heavy- This division carries Light Machine guns, the default LMG for this division is the M60 Machine gun. Pfc+.
JOBS-
Janitorial- Janitor, picks up trash, etc. 5 tokens per work quota.
Messhall staff- Cooks the food and cleans up after. 5 Tokens per work quota.
S1- Does paper work and stuff. 10 Tokens per work quota.
S2- Security, Guards stuff 24/7.
S3- Schedules events such as PT, fun events, etc. Cpl+
S4- Keeps track of what is inside the armory, how many uniforms we have, etc. Cpl+.
ROSTER
GRUNTS-
Rct. Cheng (Forgot his last name)
Rct. Lillith Mittens
Pvt Silver Lee Obsidian
NCO-
Sgt. James McMullin
SNCO-
MSgt. Al
JCO-
WO/2. Crow
CO-
1Lt. Borya Yenin
Cpt. Lance Kerrith
GRUNTS-
Rct. Cheng (Forgot his last name)
Rct. Lillith Mittens
Pvt Silver Lee Obsidian
NCO-
Sgt. James McMullin
SNCO-
MSgt. Al
JCO-
WO/2. Crow
CO-
1Lt. Borya Yenin
Cpt. Lance Kerrith
THERE WILL BE MORE, THIS IS IT FOR NOW